株式会社極東書店トップ商品一覧STEM Learning in Extended Reality: Research, Design, and Examples.

商品詳細

STEM Learning in Extended Reality: Research, Design, and Examples.

STEM Learning in Extended Reality: Research, Design, and Examples.

・ISBN 978-3-031-78975-5 paper EUR 39.99

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お気に入り
著者・編者Rivera, Ferdinand,
シリーズ (Synthesis Lectures on Engineering, Science, and Technology)
出版社 (Springer International Publishing AG, SZ)
出版年月2026
ページ数89 pp.
言語ENG
ニュース番号<A05-83041>

解説

This book synthesizes findings from recent and ongoing research on the use of Extended Reality (XR) to support learning of STEM content. XR is slowly being introduced in classrooms due to significant changes in XR technology. These tools were historically costly, unfriendly, and developed only for gamers. Today, XR tools are able to enhance students' immersive experiences in such settings. In classrooms, in particular, they provide learners with an opportunity to manipulate abstract objects as if they are physical objects. The book begins with an extensive and detailed description and evaluation of the impact of various XR interventions on learning and engagement in STEM classrooms. The author then concludes with theoretical frameworks for investigating learning in computer- immersive contexts and practical implications for effectively using XR tools to learn STEM.