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Writing Game Histories. ゲームの歴史を書き記す
・ISBN 978-1-350-46825-2 hard GB£ 75.00
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・ISBN 978-1-350-46826-9 paper GB£ 24.99
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電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-1-350-46829-0
| 著者・編者 | Wright, Esther / Donald, Iain / Webber, Nick (eds.), |
|---|---|
| シリーズ | Writing History |
| 出版社 | (Bloomsbury Academic, UK) |
| 出版年月 | 2026.05 |
| ページ数 | 272 pp. |
| 言語 | ENG |
| ニュース番号 | <769-1277 769-1577> |
解説
This book offers an accessible introduction to the dynamic intersection between history and games, and the flourishing discipline of Historical Game Studies. From the representation of the past found in games with historical themes and settings- both digital and analogue- to the histories we might write about games, their development, use and the cultures and discourses that surround them, these methods offer something very new to the study of history.
How do we approach games as objects of historical study, or as ways of creating narratives and representations of the past? What methods and approaches do we need to account for when understanding the complex and multifaceted histories of games, as well as the myriad ways in which games have and continue to engage with history? Writing Game Histories answers these questions and more, offering the perfect guide to this rapidly growing and increasingly popular field of research, and provides an invaluable resource for considering its future.