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Geometric Algebra : An Algebraic System for Computer Games and Animation. 2009 ed..
・ISBN 978-1-84882-378-5 hard EUR 59.99
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| 著者・編者 | Vince, John A., |
|---|---|
| 出版社 | (Springer London Ltd, UK) |
| 出版年月 | 2009 |
| ページ数 | 195 pp. |
| 言語 | ENG |
| ニュース番号 | <M25-22999> |
解説
Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design.
Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs.
The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.