株式会社極東書店トップ商品一覧Introduction to the Theory of Games: Concepts, Methods, Applications. Softcover reprint of the original 1st ed. 1999

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Introduction to the Theory of Games: Concepts, Methods, Applications. Softcover reprint of the original 1st ed. 1999

Introduction to the Theory of Games: Concepts, Methods, Applications. Softcover reprint of the original 1st ed. 1999

・ISBN 978-1-4419-4811-3 paper EUR 149.99

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お気に入り
著者・編者Forgo, Ferenc / Szep, Jeno / Szidarovszky, Ferenc,
シリーズ (Nonconvex Optimization and Its Applications)
出版社 (Springer-Verlag New York Inc., US)
出版年月2010
ページ数340 pp.
言語ENG
ニュース番号<A05-27365>

解説

Game theory, defined in the broadest sense, is a collection of mathematical models designed for the analysis of strategic aspects of situations of conflict and cooperation in a broad spectrum of fields including economics, politics, biology, engineering, and operations research. This book, besides covering the classical results of game theory, places special emphasis on methods of determining `solutions' of various game models. Generalizations reaching beyond the `convexity paradigm' and leading to nonconvex optimization problems are enhanced and discussed in more detail than in standard texts on this subject. The development is theoretical-mathematical interspersed with elucidating interpretations and examples.
Audience: The material in the book is accessible to PhD and graduate students and will also be of interest to researchers. Solid knowledge of standard undergraduate mathematics is required to read the book.