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Evolutionary Game Design. 2011

Evolutionary Game Design. 2011

・ISBN 978-1-4471-2178-7 paper EUR 49.99

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お気に入り
著者・編者Browne, Cameron,
シリーズ (SpringerBriefs in Computer Science)
出版社 (Springer London Ltd, UK)
出版年月2011
ページ数122 pp.
言語ENG
ニュース番号<A05-24818>

解説

The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.