株式会社極東書店トップ商品一覧Computers and Games: 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 - July 1, 2016, Revised Selected Papers. 1st ed. 2016

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Computers and Games: 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 - July 1, 2016, Revised Selected Papers. 1st ed. 2016

Computers and Games: 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 - July 1, 2016, Revised Selected Papers. 1st ed. 2016

・ISBN 978-3-319-50934-1 paper EUR 49.99

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お気に入り
著者・編者Plaat, Aske / Kosters, Walter / van den Herik, Jaap (eds.),
シリーズ (Lecture Notes in Computer Science)
出版社 (Springer International Publishing AG, SZ)
出版年月2016
ページ数225 pp.
言語ENG
ニュース番号<A05-16480>

解説

This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship.
The 20 papers presented were carefully reviewed and selected of 30 submitted papers.
The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.