株式会社極東書店トップ > 商品一覧 > Fusion of Smart, Multimedia and Computer Gaming Technologies: Research, Systems and Perspectives. 2015 ed.
商品詳細
Fusion of Smart, Multimedia and Computer Gaming Technologies: Research, Systems and Perspectives. 2015 ed.
・ISBN 978-3-319-14644-7 hard EUR 99.99
¥26,726.- (税込) ※(※)価格はご注文時の参考価格となります。
納品価格につきましては書籍の入荷時点で確定となります。
版元の原価改定、外国為替の変動等により異なる場合がございますので、予めご了承下さい。
| 著者・編者 | Sharma, Dharmendra / Favorskaya, Margarita / Jain, Lakhmi C. / Howlett, Robert J. (eds.), |
|---|---|
| シリーズ | (Intelligent Systems Reference Library) |
| 出版社 | (Springer International Publishing AG, SZ) |
| 出版年月 | 2015 |
| ページ数 | 205 pp. |
| 言語 | ENG |
| ニュース番号 | <A04-91509> |
解説
This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:
?Smart Gamification and Smart Serious Games.
?Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.
?Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.
?Evaluation of Student Knowledge using an e-Learning Framework.
?The iTEC Eduteka.
?3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.
?Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.
The book is directed to researchers, students and software developers working in the areas of education and information technologies.