株式会社極東書店トップ商品一覧Algorithms for Games. Softcover reprint of the original 1st ed. 1988.

商品詳細

Algorithms for Games.

Algorithms for Games. Softcover reprint of the original 1st ed. 1988.

・ISBN 978-1-4612-8355-3 paper EUR 49.99

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お気に入り
著者・編者Adelson-Velsky, Georgy M. / Arlazarov, Vladimir L. / Donskoy, M.V.,
出版社(Springer-Verlag New York Inc., US)
出版年月2011
ページ数197 pp.
言語ENG
ニュース番号<M25-18094>

解説

Algorithms for Games aims to provide a concrete example of the programming of a two-person game with complete information, and to demonstrate some of the methods of solutions; to show the reader that it is profitable not to fear a search, but rather to undertake it in a rational fashion, make a proper estimate of the dimensions of the "catastrophe", and use all suitable means to keep it down to a reasonable size. The book is dedicated to the study of methods for limiting the extent of a search. The game programming problem is very well suited to the study of the search problem, and in general for multi-step solution processes. With this in mind, the book focuses on the programming of games as the best means of developing the ideas and methods presented. While many of the examples are related to chess, only an elementary knowledge of the game is needed.