株式会社極東書店トップ商品一覧Graphics Programming in C++: Writing Graphics Applications for Windows 98. Softcover reprint of the original 1st ed. 1998

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Graphics Programming in C++: Writing Graphics Applications for Windows 98. Softcover reprint of the original 1st ed. 1998

Graphics Programming in C++: Writing Graphics Applications for Windows 98. Softcover reprint of the original 1st ed. 1998

・ISBN 978-1-4471-1231-0 paper EUR 49.99

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お気に入り
著者・編者Walmsley, Mark,
出版社 (Springer London Ltd, UK)
出版年月2011
ページ数250 pp.
言語ENG
ニュース番号<A04-80820>

解説

This is a book about computer graphics. It is aimed primarily at anyone wishing to develop graphics applications for Windows 98 and attempts to provide a quick and clear introduction to the subject without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and most of the software is written in C++ so a familiarity with C/C++ will be helpful - for a fuller introduction to the C++ language than is possible here consult the book 'Programming in C++' (ISBN 0 85934 435 5). Beyond this only a general background in computing and/or mathematics is assumed and whenever new ideas are encountered they are fully explained with the aid of line-drawings and 10 also introduces the illustrative coding examples. For those brave enough chapter topic of 80 x86 assembly language programming - without dedicated graphics hardware this is still the best way to produce really snappy animation code.