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Game Development with Godot 4: A Complete Introduction.

Game Development with Godot 4: A Complete Introduction.

・ISBN 978-1-032-75924-1 paper GB£ 55.99

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9781003484523
著者・編者Thorn, Alan,
出版社 (CRC Press, UK)
出版年月2025
ページ数14 pp.
言語ENG
ニュース番号<A04-53791>

解説

Godot is a rapidly growing free and open-source game engine for creating 2D and 3D games, and interactive applications on many platforms, including desktop and mobile. There has been intense interest in this engine among game developers worldwide. This tutorial book offers an accessible, easy-to-follow and fun introduction to Godot Engine 4 for game developers, both complete newcomers and migrators from alternative game engines, like Unity and Unreal. This book practically explores the process of setting up the Godot software for the first time, creating 2D and 3D scenes with interactive elements, and using the GDScript language to create common gameplay elements, like first-person controls. Overall, this technical book offers a structured and friendly introduction to many of Godot's impressive features to help you get started at making games as an indie game developer. This book explores nodes, scenes, hierarchies, import workflows, scripting, animations, user interfaces, working with resources, and creating gameplay elements, among others.