株式会社極東書店トップ商品一覧Virtual Reality: Architecture, Culture, and the Body.

商品詳細

Virtual Reality: Architecture, Culture, and the Body.

Virtual Reality: Architecture, Culture, and the Body.

・ISBN 978-1-032-73303-6 hard GB£ 171.99

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9781003463580
著者・編者Crossley, Tatjana,
シリーズ (Routledge Research in Architecture)
出版社 (Routledge, UK)
出版年月2025
ページ数170 pp.
言語ENG
ニュース番号<A04-49174>

解説

This book investigates how immersive environments, across architecture, art, and media, shape spatial perception, cultural identity, and the construction of reality. It offers a spatial-psychoanalytical reading of virtual reality (VR), examining how architecture and representation engage with the body, sensorial experience, and subjectivity.

Redefining VR as an experiential and spatial condition rather than simply a digital construct, the book traces its lineage from ancient fresco rooms to contemporary digital landscapes. Grounded in theoretical frameworks from psychoanalysis, phenomenology, and media theory, it explores how immersive environments function as extensions of the body and reflect a collective identity. Case studies, from Pompeii to the Metaverse, illustrate how architecture and representation shape our virtual experience. Rather than viewing VR as a new phenomenon, the book positions it as part of a longer trajectory in design and representation, shaped by evolving tools and technologies. It argues that the virtual spaces we create and the artifacts we choose to represent encode insights about identity, memory, and social conditions.

This book is written for theorists, practitioners, academics, and students of architecture, art, and design. It situates architectural practice within the unfolding discourse on virtuality, identity, and the cultural implications of space-making.