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商品詳細
The Computer Always Wins: A Playful Introduction to Algorithms through Puzzles and Strategy Games.
・ISBN 978-0-262-55169-4 paper US$ 22.95
¥5,376.- (税込) ※(※)価格はご注文時の参考価格となります。
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お気に入り
★★★
| 著者・編者 | Lichtman, Elliot, |
|---|---|
| 出版社 | (MIT Press, US) |
| 出版年月 | 2025 |
| ページ数 | 208 pp. |
| 言語 | ENG |
| ニュース番号 | <A04-39160> |
解説
An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.
In The Computer Always Wins, Elliot Lichtman will teach you some of computer science's most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors. Finish the book, and you'll come away with not only a deeper understanding of these foundational programming techniques but also a new appreciation for the amazing feats that can be accomplished using simple, readable code.
In The Computer Always Wins, Elliot Lichtman will teach you some of computer science's most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors. Finish the book, and you'll come away with not only a deeper understanding of these foundational programming techniques but also a new appreciation for the amazing feats that can be accomplished using simple, readable code.