株式会社極東書店トップ商品一覧Innovation and Entrepreneurship in the Indie Video Game Industry : Stories and Practical Lessons from an Eyewitness.

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Innovation and Entrepreneurship in the Indie Video Game Industry

Innovation and Entrepreneurship in the Indie Video Game Industry : Stories and Practical Lessons from an Eyewitness.

・ISBN 978-3-031-80876-0 hard EUR 54.99

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お気に入り
著者・編者Gidley, Devon,
出版社(Palgrave Macmillan, UK)
出版年月2025.06
ページ数228 pp.
言語ENG
ニュース番号<747-1222 747-483>

解説

The indie video game industry attracts an enormous amount of enthusiasm and curiosity, blending cutting edge tech, a creative industries environment and a certain rebellious energy. It is idealised as a world where creative and technical ability is given free reign and can yield enormous financial and reputational rewards. But what is it really like to enter and work in this space? And how do the universal aspects of organisation, including teamwork, leadership and competition, manifest in this unique environment?

By embedding himself in just such a hub, the author was able to explore the experiences and interactions of ten indie game companies, four mentors, various funders, and two interns over a one-year period. The narrative is structured around six critical events: the introduction of newcomers, change in organizational rules, departure of a dominant social actor, self-inflicted crisis, introduction of a powerful manager, and external crisis. A process view shows how these events can hinder or accelerate creative production. Going beyond success stories or failure statistics, this book analyses the organizational and entrepreneurial strength of this approach, which combines aspects of the incubator and accelerator models for start-up development. At its heart though, this book attempts to give a fleshed out and analytical picture of what it is really like to work in the indie video game industry and offers practical lessons for indie-game developers.