株式会社極東書店トップ商品一覧Music, Sound and Identity in Video Games.

商品詳細

Music, Sound and Identity in Video Games.

Music, Sound and Identity in Video Games. ビデオゲームにおける音楽、サウンド、アイデンティティ

・ISBN 978-3-031-87506-9 hard EUR 129.99

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お気に入り
著者・編者López Gómez, Lidia (ed.),
シリーズPalgrave Games in Context
出版社(Palgrave Macmillan, UK)
出版年月2025.06
ページ数290 pp.
言語ENG
ニュース番号<747-1239>

解説

This book offers a comprehensive overview of how video game sound and music represent cultures, spaces and personal identifications. Focusing on the concept of identity, the volume brings together issues as diverse as belonging to an ethnic or cultural group, identifying with certain sexualities or being able to deduce the historical or geographical context of a game. This volume explores whether the musical and sound identities linked to video games are based on cliches and stereotyped arrangements that span cultures and times. It includes case studies that analyse the mechanisms used by game producers, composers and sound designers to "characterise" and represent different identities to broad audiences of potential players, as well as how the players perceive these sonic inputs. The book is organized into three main sections, covering topics as the representation of historical periods, musical stereotypes of cultures from different geographic locations, representations of identity in fictional spaces and sonic depictions gender.