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Game Design Deep Dive: Metroidvania.
・ISBN 978-1-032-94392-3 paper GB£ 54.99
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| 著者・編者 | Bycer, Joshua, |
|---|---|
| シリーズ | (Game Design Deep Dive) |
| 出版社 | (CRC Press, UK) |
| 出版年月 | 2025 |
| ページ数 | 132 pp. |
| 言語 | ENG |
| ニュース番号 | <A03-90532> |
解説
Game Design Critic and expert Joshua Bycer is back with another entry in the Game Design Deep Dive series for a look at one of the most popular, and confusing, genres out there. Metroidvania is a genre of high-highs and low-lows, and Josh is taking up the task to explain what a metroidvania is, the very long history and variety of it, and what you need to do to create one yourself.
* A look at the history of metroidvania design
* A primer on 2D platforming UI/UX
* Explaining the design and specific elements that make a metroidvania or
could be applied to other genres
* Perfect for designers and students alike