株式会社極東書店トップ商品一覧Engaging with World War II through Digital Gaming.

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Engaging with World War II through Digital Gaming.

Engaging with World War II through Digital Gaming.

・ISBN 978-3-11-134845-2 hard EUR 84.95

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お気に入り
著者・編者Van den Heede, Pieter,
シリーズVideo Games and the Humanities
出版社(de Gruyter, GW)
出版年月2025.05
ページ数250 S.
言語ENG
ニュース番号<733-1347>

解説

This book provides a critical analysis of depictions of World War II in popular commercial digital games, as a key expression of our contemporary historical culture. It does so by drawing from the study of memory, war as a broader societal phenomenon, and the fields of Holocaust and genocide studies. It adds a much needed continental European perspective on game depictions of wartime occupation and mass violence.