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Music and Sonic Environments in Video Games

Music and Sonic Environments in Video Games : Listening to and Performing Ludic Soundscapes.

・ISBN 978-1-032-23032-0 hard GB£ 171.99

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電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-1-003-27530-5

著者・編者Galloway, Kate / Hambleton, Elizabeth (eds.),
シリーズRoutledge Music and Screen Media Series
出版社(Routledge, UK)
出版年月2024.10
ページ数262 pp.
言語ENG
ニュース番号<727-1052>

解説

Music and Sonic Environments in Video Games brings together a range of perspectives that explore how music and sound in video games interact with virtual and real environments, often in innovative and unexpected ways. Drawing on a range of game case studies and disciplinary perspectives, the contributors consider the sonic environment in games as its own storytelling medium. Highlighting how dynamic video game soundscapes respond to players' movements, engage them in collaborative composition, and actively contribute to worldbuilding, the chapters discuss topics including genre conventions around soundscape design, how sonic environments shape players' perceptions, how game sound and music model ecological processes and nonhuman relationships, and issues of cultural and geographic representation.

Together, the essays in this volume bring game music and sound into the environmental humanities and transform our understanding of sonic environments as an essential part of storytelling in interactive media. Engaging a wide variety of game genres and communities of play, this book will be of interest to students and scholars of music, media studies, critical game studies, popular culture, and sound studies.