株式会社極東書店トップ商品一覧Fundamental Level Design and Analysis: A to B.

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Fundamental Level Design and Analysis: A to B.

Fundamental Level Design and Analysis: A to B.

・ISBN 978-1-032-52870-0 paper GB£ 49.99

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9781003408840
著者・編者Beardwood, Michael,
出版社 (CRC Press, UK)
出版年月2024
ページ数182 pp.
言語ENG
ニュース番号<A03-53620>

解説

This book provides a starting point for anyone interested in level and game design with zero prior knowledge. By analysing existing games and levels, it introduces good design ideas and works towards communicating them in either design or practical methods. The book covers a multitude of design standards and showcases relatively easy methods of communicating ideas to an industry standard.

This book uses step-by-step discussion to show how and why certain methodologies work, and covers the key topics needed to understand level design, including mapping, blockouts, flow maps, critical paths, and affordance.

This book will be suitable for undergraduate students studying game design courses, as well as those looking to learn the basics of level design.