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Running a Successful Live Service Game: Live Outside of Game Updates.

Running a Successful Live Service Game: Live Outside of Game Updates.

・ISBN 978-1-032-71820-0 paper GB£ 49.99

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9781003427056
著者・編者Vasiuk, Sergei,
出版社 (CRC Press, UK)
出版年月2024
ページ数230 pp.
言語ENG
ニュース番号<A03-51640>

解説

This book unveils the secrets of extraordinarily successful games and hands you a smarter way to create exceptional engagement and convert it into revenue. It teaches you detailed LiveOps techniques that show you how to keep your game appealing through engaging events, personalized experiences, and smart monetization.

You'll discover the "3 LAPs of Operations" framework-a dynamic, question-driven process that you can implement to systematically boost retention and achieve your game's financial goals. The book delves into the intricate business of live service games, explaining how to enhance your operational efficiency with precise toolset implementations and analytics.

While some studio leaders merely talk about "riding the trend", this approach is far too passive. Embrace the shift towards people-driven game development, where your players evolve from mere consumers into active co-creators. This transformation allows you to construct your own trend, known as People's LiveOps, where you engage your most devoted fans and offer them opportunities to earn a living through their creations.

Essential for professionals in live service games, this book is also invaluable for aspiring talents and seasoned experts aiming to enter or excel in the gaming industry.