株式会社極東書店トップ商品一覧Asian Histories and Heritages in Video Games.

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Asian Histories and Heritages in Video Games.

Asian Histories and Heritages in Video Games.

・ISBN 978-1-032-60966-9 2024 hard GB£ 171.99

¥54,486.- (税込) (※)価格はご注文時の参考価格となります。
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・ISBN 978-1-032-60965-2 2025 paper GB£ 47.99

¥15,203.- (税込) (※)価格はご注文時の参考価格となります。
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電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-1-003-46131-9

著者・編者Kang, Yowei / Yang, Kenneth C. C. et al. (eds.),
シリーズRoutledge Advances in Game Studies
出版社(Routledge, UK)
出版年月2024.09
ページ数214 pp.
言語ENG
ニュース番号<725-959>

解説

This book explores the representations of national Asian histories in digital games. Situated at the intersection of regional game studies and historical game studies, this book offers chapters on histories and heritages of Japan, China, Iran, Iraq, Taiwan, South Korea, Indonesia, Singapore, Turkey, and Russia.

The volume looks beyond the diversity of the local histories depicted in games, and the audience reception of these histories, to show a diversity of approaches which can be used in examining historical games- from postcolonialism to identity politics to heritage studies. It demonstrates various methodological approaches to historical/regional game studies: case studies of nationally produced historical games that deal with local history, studies of media reception of history/heritage-themed games, text-mining methods studying attitudes expressed by players of such games, and educational perspectives on games in teaching cultural heritage. Through the lens of videogames, the authors explore how nations struggle with the legacies of war, colonialism and religious strife that have been a part of nation-building - but also how victimized cultures can survive, resist, and sometimes prevail.

Appealing primarily to scholars in the fields of game studies, heritage studies, postcolonial criticism, and media studies, this book will be particularly useful for the subfields of historical game studies and postcolonial game studies.