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Dragon's Lair and the Fantasy of Interactivity.

Dragon's Lair and the Fantasy of Interactivity.

・ISBN 978-1-7936-3603-4 hard US$ 100.00

¥23,430.- (税込) (※)価格はご注文時の参考価格となります。
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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9781666989298
著者・編者Clarke, MJ,
出版社 (Lexington Books, US)
出版年月2022
ページ数150 pp.
言語ENG
ニュース番号<A03-40490>

解説

Perhaps no arcade game is so nostalgically remembered, yet so critically bemoaned, as Dragon's Lair. A bit of a technological neanderthal, the game implemented a unique combination of videogame components and home video replay, garnering great popular media and user attention in a moment of contracted economic returns and popularity for the videogame arcade business. But subsequently, writers and critics have cast the game aside as a cautionary tale of bad game design. In Dragon's Lair and the Fantasy of Interactivity, MJ Clarke revives Dragon's Lair as a fascinating textual experiment interlaced with powerful industrial strategies, institutional discourse, and textual desires around key notions of interactivity and fantasy. Constructing a multifaceted historical study of the game that considers its design, its makers, its recording medium, and its in-game imagery, Clarke suggests that the more appropriate metaphor for Dragon's Lair is not that of a neanderthal, but a socio-technical network, infusing and advancing debates about the production and consumption of new screen technologies. Far from being the gaming failure posited by evolutionary-minded lay critics, Clarke argues, Dragon's Lair offers a fascinating provisional solution to still-unsettled questions about screen media.