株式会社極東書店トップ商品一覧Geometric Algebra: An Algebraic System for Computer Games and Animation. Softcover reprint of the original 1st ed. 2009

商品詳細

Geometric Algebra: An Algebraic System for Computer Games and Animation. Softcover reprint of the original 1st ed. 2009

Geometric Algebra: An Algebraic System for Computer Games and Animation. Softcover reprint of the original 1st ed. 2009

・ISBN 978-1-4471-6878-2 paper EUR 59.99

¥16,034.- (税込) (※)価格はご注文時の参考価格となります。
納品価格につきましては書籍の入荷時点で確定となります。
版元の原価改定、外国為替の変動等により異なる場合がございますので、予めご了承下さい。

お気に入り
著者・編者Vince, John A.,
出版社 (Springer London Ltd, UK)
出版年月2016
ページ数195 pp.
言語ENG
ニュース番号<A02-92412>

解説

Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design.

Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs.

The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.