株式会社極東書店トップ商品一覧Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics. Softcover reprint of the original 1st ed. 2017

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Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics. Softcover reprint of the original 1st ed. 2017

Game-Based Learning Across the Lifespan: Cross-Generational and Age-Oriented Topics. Softcover reprint of the original 1st ed. 2017

・ISBN 978-3-319-82431-4 paper EUR 109.99

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お気に入り
著者・編者Romero, Margarida / Sawchuk, Kimberly / Blat, Josep / Sayago, Sergio / Ouellet, Hubert (eds.),
シリーズ (Advances in Game-Based Learning)
出版社 (Springer International Publishing AG, SZ)
出版年月2018
ページ数154 pp.
言語ENG
ニュース番号<A02-85839>

解説

The book provides a systemic view of the state-of-the- art of Digital Game Based Learning (DGBL) across the lifespan, from age-specific game design requirements to technological devices that could overcome child and older adult difficulties in the use of DGBL technologies. Other topics include cross-generational digital game-based learning, workplace gaming, exergaming, serious games to tackle societal challenges,and implications of DGBL across the lifespan for game designers.

In addition to the state-of-the-art methodologies provided for age-specific gamedesign, development, implementation and assessment, a significant portion of the book focuses on case studies where DGBL have been designed and implemented in every age groups and in cross-generational situations.