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商品詳細
Serious Games and Edutainment Applications: Volume II. Softcover reprint of the original 1st ed. 2017
・ISBN 978-3-319-84708-5 paper EUR 229.99
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| 著者・編者 | Ma, Minhua / Oikonomou, Andreas (eds.), |
|---|---|
| 出版社 | (Springer International Publishing AG, SZ) |
| 出版年月 | 2018 |
| ページ数 | 702 pp. |
| 言語 | ENG |
| ニュース番号 | <A02-61519> |
解説
Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education.
Thissecond volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.