株式会社極東書店トップ商品一覧Resolving the Gamer's Dilemma: Examining the Moral and Psychological Differences between Virtual Murder and Virtual Paedophilia. Softcover reprint of the original 1st ed. 2016

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Resolving the Gamer's Dilemma: Examining the Moral and Psychological Differences between Virtual Murder and Virtual Paedophilia. Softcover reprint of the original 1st ed. 2016

Resolving the Gamer's Dilemma: Examining the Moral and Psychological Differences between Virtual Murder and Virtual Paedophilia. Softcover reprint of the original 1st ed. 2016

・ISBN 978-3-319-83545-7 paper EUR 54.99

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お気に入り
著者・編者Young, Garry,
シリーズ (Palgrave Studies in Cyberpsychology)
出版社 (Springer International Publishing AG, SZ)
出版年月2018
ページ数139 pp.
言語ENG
ニュース番号<A02-53761>

解説

This book explores the gamer's dilemma, which lies at the heart of theorising about the morality of certain video game content. The dilemma is as follows: given that gaming content involves virtual characters within a virtual environment, the moral permission of virtual murder would also appear to morally permit virtual paedophilia. Yet most gamers and members of wider society would not want to play, endorse, or find in any way morally acceptable the enactment of virtual paedophilia within a video game. Yet by accepting the moral permissibility of virtual murder they leave themselves vulnerable to having to accept the moral permissibility of virtual paedophilia.
This book provides an incredibly thorough and systematic analysis and evaluation of the gamer's dilemma, by considering the origins of the intuitions around the dilemma, and exploring whether they find support from traditional or contemporary moral theory and psychological research. Thebook will be great interest to academics and students of philosophy and psychology, as well as members of the wider public interested in video game violence and taboo enactments more generally.