株式会社極東書店トップ商品一覧Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. 2021 ed.

商品詳細

Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. 2021 ed.

Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification and Simulation. 2021 ed.

・ISBN 978-3-030-59610-1 paper EUR 169.99

¥45,437.- (税込) (※)価格はご注文時の参考価格となります。
納品価格につきましては書籍の入荷時点で確定となります。
版元の原価改定、外国為替の変動等により異なる場合がございますので、予めご了承下さい。

お気に入り
著者・編者Brooks, Anthony Lewis / Brahman, Sheryl / Kapralos, Bill / Nakajima, Amy / Tyerman, Jane / Jain, Lakhmi C. (eds.),
シリーズ (Intelligent Systems Reference Library)
出版社 (Springer Nature Switzerland AG, SZ)
出版年月2022
ページ数541 pp.
言語ENG
ニュース番号<A02-38865>

解説

In a time of ongoing pandemic when well-being is a priority this volume presents latest works across disciplines associated to Virtual Patients, Gamification and Simulation. Chapters herein present international perspectives with authors from around the globe contributing to this impactful third edition to the series following a 2014 Springer book on Technologies for Inclusive Well-Being and a 2017 Springer book Recent Advances in Technologies for Inclusive Well-Being.

Digital technologies are pervasive in life and the contributions herein focus on specific attributes and situations, especially in training and treatment programmes spanning across ranges of diagnosis, conditions, ages, and targeted impacts. This volume purposefully does not cover all (even if that was possible) aspects on how virtual interactive space can align to statial computing, which in turn can align with related embodied entities (whatever the terms used e.g. Virtual, Augmented, Extended, Mixed Realities) along with AI, Deep Learning etc. It also doesn't cover what some may refer to as 'trendy terms' such as 360 degree, video, WebXR, cryptocurrency, blockchain, virtual goods, AR museums, travel and teleportation...however, what is covered in this book, and the prior volumes it builds upon (as above), is a sharing and questioning of advancing technologies for inclusive well-being through research and practices from an avant-garde perspective.