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Digital Game Culture in Korea: The Social at Play.

Digital Game Culture in Korea: The Social at Play.

・ISBN 978-1-7936-0139-1 hard US$ 90.00

¥21,087.- (税込) (※)価格はご注文時の参考価格となります。
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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-1-79360-140-7
著者・編者Chee, Florence M.,
出版社 (Lexington Books, US)
出版年月2023
ページ数136 pp.
言語ENG
ニュース番号<A02-14144>

解説

Digital Game Culture in Korea: The Social at Play is a critical ethnographic investigation of media discourses surrounding online game addiction and the sociocultural roles fulfilled by games in everyday life. Florence M. Chee argues that the casting of online games as singularly problematic or addictive largely ignores the socially generative and, at times, pivotally important means of connection among games, players, and the communities they foster. Through focusing on Korea's sociohistorical and technocultural context, this work celebrates and recognizes the foundational role of Korean game culture in shaping global games and play. Scholars of game studies, communication, and technoculture will find this book of particular interest.