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20 Essential Games to Study.

20 Essential Games to Study.

・ISBN 978-1-138-34145-6 paper GB£ 51.99

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9780429440120
著者・編者Bycer, Joshua,
出版社 (CRC Press, UK)
出版年月2018
ページ数104 pp.
言語ENG
ニュース番号<A01-24773>

解説

The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs.

Key Features

  • An informative breakdown focusing on the design and gameplay of successful games
  • Written to be useful for students or designers starting out in game development
  • Books focused specifically on design are rare
  • Perfect for students and professionals alike, or can be read for the nostalgia and history