株式会社極東書店トップ商品一覧Playing American : Open-World Videogames and the Reproduction of American Culture.

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Playing American

Playing American : Open-World Videogames and the Reproduction of American Culture.

・ISBN 978-3-11-124484-6 hard EUR 84.95

¥22,706.- (税込) (※)価格はご注文時の参考価格となります。
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お気に入り
著者・編者Schoppmeier, Sören,
シリーズVideo Games and the Humanities
出版社(de Gruyter Oldenbourg, GW)
出版年月2023.10
ページ数280 pp.
言語ENG
ニュース番号<715-1128>

解説

Videogames have always depicted representations of American culture, but how exactly they feed back into this culture is less obvious. Advocating an action-based understanding of both videogames and culture, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Playing American proposes an analytic focus on open-world videogames' "ambient operations" and traces practices of "playing American" through the stages of videogame development, gameplay, and reception. Three case studies ? concentrating on the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises, respectively ? highlight different figurations of "playing American." Thematic foci range from public discourses on systemic racism and neoliberal capitalism to the justification of real-world surveillance practices and to the reconfiguration of the Western in the digital age. Playing American provides those interested in either videogames or American culture with a fresh angle and new concepts regarding its subject matters. It demonstrates that videogames are agents of cultural reproduction that do distinct cultural work for American culture in the twenty-first century.