株式会社極東書店トップ商品一覧Emotions, Technology, and Digital Games.

商品詳細

Emotions, Technology, and Digital Games.

Emotions, Technology, and Digital Games. 感情、技術、デジタルゲーム

・ISBN 978-0-12-801738-8 paper

お気に入り
著者・編者Tettegah, Sharon Y. / Huang, Wenhao D. (eds.),
出版社(Academic Pr., US)
出版年月2015
ページ数378 pp.
言語ENG
ニュース番号<628-1842 628-L1121>

解説

Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions. The book provides essential information on why it is necessary to have a greater understanding of the power these emotions have on players, and how they affect players during, and after, a game. This book takes this understanding and shows how it can be used in practical ways, including the design of video games for teaching and learning, creating tools to measure social and emotional development of children, determining how empathy-related thought processes affect ethical decision-making, and examining how the fictional world of game play can influence and shape real-life experiences.