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Thinking about Video Games : Interviews with the Experts. ビデオゲームについて考える
・ISBN 978-0-253-01710-9 cloth US$ 85.00
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・ISBN 978-0-253-01715-4 paper US$ 25.00
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| 著者・編者 | Heineman, David S., |
|---|---|
| シリーズ | Digital Game Studies |
| 出版社 | (Indiana U. Pr., US) |
| 出版年月 | 2015 |
| ページ数 | 235 pp. |
| 言語 | ENG |
| ニュース番号 | <626-2481> |
解説
The growth in popularity and complexity of video games has spurred new interest in how games are developed and in the research and technology behind them. David Heineman brings together some of the most iconic, influential, and interesting voices from across the gaming industry and asks them to weigh in on the past, present, and future of video games. Among them are legendary game designers Nolan Bushnell (Pong) and Eugene Jarvis (Defender), who talk about their history of innovations from the earliest days of the video game industry through to the present; contemporary trailblazers Kellee Santiago (Journey) and Casey Hudson (Mass Effect), who discuss contemporary relationships between those who create games and those who play them; and scholars Ian Bogost (How to Do Things With Videogames) and Edward Castronova (Exodus to the Virtual World), who discuss how to research and write about games in ways that engage a range of audiences. These experts and others offer fascinating perspectives on video games, game studies, gaming culture, and the game industry more broadly.