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Esports in the Asia-Pacific : Ecosystem, Communities, and Identities.
・ISBN 978-981-9937-95-0 hard EUR 119.99
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・ISBN 978-981-9937-98-1 paper EUR 119.99
¥32,072.- (税込) ※(※)価格はご注文時の参考価格となります。
納品価格につきましては書籍の入荷時点で確定となります。
版元の原価改定、外国為替の変動等により異なる場合がございますので、予めご了承下さい。
お気に入り
★★★
| 著者・編者 | Gilardi, Filippo / Martin, Paul (eds.), |
|---|---|
| シリーズ | Palgrave Series in Asia and Pacific Studies |
| 出版社 | (Palgrave Macmillan, UK) |
| 出版年月 | 2023.11 |
| ページ数 | 272 pp. |
| 言語 | ENG |
| ニュース番号 | <710-1019 710-1046> |
解説
This is an edited book that fills a gap in knowledge by providing a comprehensive view of esports practice from the Asia and Pacific region. The volume looks at the development of esports through the interconnections between institutions, industries, players, and society, across the Asia-Pacific. Over the last two decades, the Asia-Pacific region has been central to the growth and development of esports. The value of this book lies in its ability to provide a view of esport from countries that are currently underrepresented in the literature such as Vietnam, Malaysia, Taiwan, Hong Kong, Singapore, Philippines and Australia while still integrating chapters looking at more well-researched countries such as China, Korea, and Japan. Through its diverse case studies, the book serves as a resource for scholars and educators worldwide who seek diverse examples with which to improve understanding of the esports phenomenon and the inclusiveness of media and communication curricula. chapters "Introduction to Esports in the Asia-Pacific" and "Conclusions to Esports in the Asia-Pacific" are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.