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The Game Design Toolbox.

The Game Design Toolbox.

・ISBN 978-1-032-36551-0 paper GB£ 49.99

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9781003332756
著者・編者Annander, Martin,
出版社 (CRC Press, UK)
出版年月2023
ページ数182 pp.
言語ENG
ニュース番号<A01-66321>

解説

This book presents 71 practical game design tools that readers can use to solve real-world game design problems. Written to be a "toolbox" for game designers, it offers a hands-on approach with clear and easy-to-use tools so that readers can quickly find the right solution to the problem they are facing.

This book is divided into six game design phases: ideation, exploration, commitment, problem solving, balancing, and tuning. Each category contains an array of relevant tools, and the accompanying indexes offer suggestions for tools to use for specific problems. Support Materials for this book offer further teaching materials, exercises, and complementary FAQs.

Written to be a practical resource, this book will be a useful toolbox for junior and veteran game designers alike.