株式会社極東書店トップ商品一覧Video Game Policy : Production, Distribution, and Consumption.

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Video Game Policy

Video Game Policy : Production, Distribution, and Consumption. ビデオゲーム政策

・ISBN 978-1-138-81242-0 2015 hard GB£ 187.99

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・ISBN 978-0-8153-9637-6 2017 paper GB£ 55.99

¥17,737.- (税込) (※)価格はご注文時の参考価格となります。
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電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-1-315-74882-5

著者・編者Conway, Steven / deWinter, J. (ed.),
シリーズRoutledge Advances in Game Studies
出版社(Routledge, UK)
ページ数298 pp.
言語ENG
ニュース番号<626-2480>

解説

This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively "read" and analyze digital games. Through examining a selection of policies, e.g. the Australian government's refusal (until recently) to allow an R18 rating for digital games, Blizzard's policy in regards to intellectual property, Electronic Arts' corporate policy for downloadable content (DLC), they show how policy, that is to say the rules governing the production, distribution and consumption of digital games, has a tangible effect upon our understanding of the digital game medium.