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Mathematics Education for a New Era: Video Games as a Medium for Learning.

Mathematics Education for a New Era: Video Games as a Medium for Learning.

・ISBN 978-1-138-42788-4 hard GB£ 210.00

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9780429107719
著者・編者Devlin, Keith,
出版社 (CRC Press, UK)
出版年月2017
ページ数218 pp.
言語ENG
ニュース番号<A00-49580>

解説

Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.
Read the author's monthly MAA column Devlin's Angle