株式会社極東書店トップ商品一覧Environment Art in the Game Industry: A Guide to Rich and Realistic Environments Using Substance Designer.

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Environment Art in the Game Industry: A Guide to Rich and Realistic Environments Using Substance Designer.

Environment Art in the Game Industry: A Guide to Rich and Realistic Environments Using Substance Designer.

・ISBN 978-0-367-70679-1 hard GB£ 145.99

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9781003147497
著者・編者Kelly, Henry,
出版社 (CRC Press, UK)
出版年月2021
ページ数180 pp.
言語ENG
ニュース番号<A00-45022>

解説

This book explains the fundamentals of being a talented games Environment Artist by outlining the key considerations that most Environment Artists tend to forget. Focusing on the use of Substance Designer to create rich, colourful and realistic environments, the book shows how to improve storytelling and how to think outside the box.

Following a step-by-step process to create realistic, state-of-the-art materials that help bring game narratives and worlds to life, this book provides a new perspective on Environment Art by covering the latest, most creative industry techniques using Substance Designer.

This book should appeal to new and aspiring games Environment Artists, as well as those looking to increase their knowledge of Substance Designer. The final stages of this book give a sneak peek into creating foliage in the game industry.

Henry Kelly is the Lead Artist at REWIND, a VR and AR studio with the vision of a better future for VR and AR.