株式会社極東書店トップ商品一覧Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web

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Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web

Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web

・ISBN 978-1-138-40334-5 hard GB£ 175.00

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9780080476278
著者・編者Gauthier, Jean-Marc,
出版社 (Routledge, UK)
出版年月2018
ページ数446 pp.
言語ENG
ニュース番号<A00-38881>

解説

In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning prototype. The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design, using Virtools. Other software discussed is: Lightwave, and Maya. The book is constructed so that, depending on your project and design needs, you can read the text or interviews independently and/or use the book as reference for individual tutorials on a project-by-project basis. Each tutorial is followed by a short interview with a 3D graphics professional in order to provide insight and additional advice on particular interactive 3D techniques-from user, designer, artist, and producer perspectives.