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Games as Texts: A Practical Application of Textual Analysis to Games.

Games as Texts: A Practical Application of Textual Analysis to Games.

・ISBN 978-0-367-34802-1 hard GB£ 145.99

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9780429331329
著者・編者Cole, Alayna / Barker, Dakoda,
出版社 (CRC Press, UK)
出版年月2020
ページ数130 pp.
言語ENG
ニュース番号<A00-38667>

解説

Games as Texts provides an overview and practical steps for analysing games in terms of their representations of social structures, class, power, race, sexuality, gender, animals, nature, and ability. Each chapter applies a traditional literary theory to the narrative and mechanics of games and explores the social commentary the games encourage. This approach demonstrates to players, researchers, games media, and non-gamers how they can engage with these cultural artefacts through both critical reading and theoretical interpretations.

Key Features:

  • Explores games through various literary and theoretical lenses
  • Provides exemplar analysis and guiding questions to help readers think critically about games
  • Highlights the social commentary that all texts can reveal-including games-and how this impacts narrative and mechanics