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3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film.

3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film.

・ISBN 978-1-138-42740-2 hard GB£ 187.99

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お気に入り
電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 9780240814292
著者・編者Gahan, Andrew,
出版社 (Routledge, UK)
出版年月2017
ページ数468 pp.
言語ENG
ニュース番号<A00-38162>

解説

Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get: