株式会社極東書店トップ商品一覧The Intersection of Animation, Video Games, and Music : Making Movement Sing.

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The Intersection of Animation, Video Games, and Music

The Intersection of Animation, Video Games, and Music : Making Movement Sing.

・ISBN 978-1-032-17222-4 2023 hard GB£ 171.99

¥54,486.- (税込) (※)価格はご注文時の参考価格となります。
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・ISBN 978-1-032-17224-8 2025 paper GB£ 41.99

¥13,302.- (税込) (※)価格はご注文時の参考価格となります。
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電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-1-032-17223-1

著者・編者Scoggin, Lisa / Plank, Dana (eds.),
シリーズRoutledge Research in Music
出版社(Routledge, UK)
出版年月2023.04
ページ数220 pp.
言語ENG
ニュース番号<691-982>

解説

In both video games and animated films, worlds are constructed through a combination of animation, which defines what players see on the screen, and music and sound, which provide essential cues to action, emotion, and narrative. This book offers a rich exploration of the intersections between animation, video games, and music and sound, bringing together a range of multidisciplinary lenses. In 14 chapters, the contributors consider similarities and differences in how music and sound structure video games and animation, as well as the animation within video games, and explore core topics of nostalgia, adaptation, gender, and sexuality. Offering fresh insights into the aesthetic interplay of animation, video games, and sound, this volume provides a gateway into new areas of study that will be of interest to scholars and students across musicology, animation studies, game studies, and media studies more broadly.