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Digital Games in Language Learning

Digital Games in Language Learning : Case Studies and Applications.

・ISBN 978-1-032-14596-9 hard GB£ 171.99

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・ISBN 978-1-032-14597-6 paper GB£ 42.99

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電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-1-003-24007-5

著者・編者Peterson, Mark / Jabbari, Nasser (eds.),
シリーズNew Directions in Computer Assisted Language Learning
出版社(Routledge, UK)
出版年月2022.08
ページ数184 pp.
言語ENG
ニュース番号<675-1617>

解説

This edited volume provides a comprehensive overview of contemporary research into the application of digital games in second and foreign language teaching and learning.

As the use of digital games in foreign language education continues to expand, there is a need for publications that provide a window into recent innovations in this increasingly influential area of language education. This volume is wide ranging in scope incorporating both theory and practice and includes contributions from authorities in the field. Areas covered include research reviews and a range of case studies conducted in a variety of international contexts.

This volume represents an essential guide to developments in this field and will have wide appeal to students, language educators, game and instructional designers.