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Immersive Technologies to Accelerate Innovation : How Virtual and Augmented Reality Enables the Co-Creation of Concepts.
・ISBN 978-1-78630-770-5 2022 hard US$ 177.95
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電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-1-119-88729-4
| 著者・編者 | Fleury, Sylvain / Richir, Simon, |
|---|---|
| 出版社 | (Wiley-ISTE, UK) |
| 出版年月 | 2022.03 |
| ページ数 | 192 pp. |
| 言語 | ENG |
| ニュース番号 | <670-768> |
解説
The digital transformation of companies is both a competitive challenge and a complex step for large groups and industries, and at the same time a tremendous opportunity. This transformation is entering a new dimension with the development of immersive technologies such as virtual reality, mixed reality and augmented reality, which are revolutionizing the way we generate content as well as visualize and interact with models and data.
The challenges of innovation and digital transformation within companies are now converging. Research shows the potential that immersive technologies have to accelerate the first steps of the innovation process.
The objective of this book is to provide a clear vision of the state of research on immersive technologies for design and to deliver practical recommendations for companies wishing to improve their innovation process.
The challenges of innovation and digital transformation within companies are now converging. Research shows the potential that immersive technologies have to accelerate the first steps of the innovation process.
The objective of this book is to provide a clear vision of the state of research on immersive technologies for design and to deliver practical recommendations for companies wishing to improve their innovation process.