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The Gamification of Society.

The Gamification of Society.

・ISBN 978-1-78630-645-6 hard US$ 177.95

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電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-1-119-82155-7

著者・編者Le Lay, Stéphane / Savignac, Emmanuelle et al. (eds.),
出版社(Wiley-ISTE, UK)
出版年月2021.07
ページ数224 pp.
言語ENG
ニュース番号<662-L3135 662-P5280>

解説

The applications of gamification and the contexts in which game elements can be successfully incorporated have grown significantly over the years. They now include the fields of health, education, work, the media and many others. However, the human and social sciences still neglect the analysis and critique of gamification.

Research conducted in this area tends to focus on game objects and not gamification?s logic as its ideological dimension. Considering that the game, as a model and a reference, laden with social value, deserves to be questioned beyond its objects, The

Gamification of Society gathers together texts, observations and criticisms that question the influence that games and their ?mechanics? have on wider society. The empirical research presented in this book (examining designers? practices, early childhood, political action, the quantified self, etc.) also probes several different national contexts ? those of Norway, Belgium, the United States and France, among others.