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Hybrid Play : Crossing Boundaries in Game Design, Player Identities and Play Spaces. ゲームのデザイン、プレイヤーの アイデンティティ、プレイ空間の境界を超える
・ISBN 978-0-367-42778-8 2020 hard GB£ 171.99
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・ISBN 978-1-032-40058-7 2022 paper GB£ 46.99
¥14,886.- (税込) ※(※)価格はご注文時の参考価格となります。
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電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-0-367-85505-5
| 著者・編者 | de Souza e Silva, Adriana / Glover-Rijkse, Ragan (eds.), |
|---|---|
| シリーズ | Routledge Advances in Game Studies |
| 出版社 | (Routledge, UK) |
| ページ数 | 266 pp. |
| 言語 | ENG |
| ニュース番号 | <656-1969 656-P4238> |
解説
This book explores hybrid play as a site of interdisciplinary activity-one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world.
The chapters in this collection explore hybrid making, hybrid subjects, and hybrid spaces, generating interesting conversations about the past, current and future nature of hybrid play. Together, the authors offer important insights into how place and space are co-constructed through play; how, when, and for what reasons people occupy hybrid spaces; and how cultural practices shape elements of play and vice versa.
A diverse group of scholars and practitioners provides a rich interdisciplinary perspective, which will be of great interest to those working in the areas of games studies, media studies, communication, gender studies, and media arts.