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Identity and Play in Interactive Digital Media : Ergodic Ontogeny.
・ISBN 978-1-138-22900-6 2017 hard GB£ 187.99
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・ISBN 978-0-367-88536-6 2019 paper GB£ 46.99
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電子版あり 大学・学術機関向け電子ブック(eBook)ISBN 978-1-315-39078-9
| 著者・編者 | Cole, Sara M., |
|---|---|
| シリーズ | Routledge Advances in Game Studies |
| 出版社 | (Routledge, UK) |
| ページ数 | 158 pp. |
| 言語 | ENG |
| ニュース番号 | <637-L1092 637-L1127> |
解説
Recent shifts in new literacy studies have expanded definitions of text, reading/viewing, and literacy itself. The inclusion of non-traditional media forms is essential, as texts beyond written words, images, or movement across a screen are becoming ever more prominent in media studies. Included in such non-print texts are interactive media forms like computer or video games that can be understood in similar, though distinct, terms as texts that are read by their users. This book examines how people are socially, culturally, and personally changing as a result of their reading of, or interaction with, these texts. This work explores the concept of ergodic ontogeny: the mental development resulting from interactive digital media play experiences causing change in personal identity.