株式会社極東書店トップ商品一覧Gaming, Simulations, and Society : Research Scope and Perspective.

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Gaming, Simulations, and Society

Gaming, Simulations, and Society : Research Scope and Perspective. 白鳥令、加藤文俊他編 ゲーミング、シミュレーション、社会

・ISBN 978-4-431-22308-5 hard EUR 149.99

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お気に入り
著者・編者Shiratori, Rei / Arai, Kiyoshi / Kato, Fumitoshi (eds.),
出版社(Springer, JA)
出版年月2005
ページ数320 pp.
言語ENG
ニュース番号<514-135 514-24>

解説

The Japan Association of Simulation & Gaming (JASAG) and the Science Council of Japan (SCJ) hosted ISAGA 2003, the 34th annual conference of the International Simulation and Gaming Association (ISAGA), at Kazusa Akademia Park in Kisarazu, Japan,August 25-29, 2003. About 450 participants and guests attended,with 330 from Japan and 101 from 34 other countries. The number of submitted papers and reports exceeded 210, and in addition, many poster presentations and experiential sessions were held. This book is made up of 30 papers submitted to ISAGA 2003 and provides a good example of the diverse scope and standard of research achieved in simu- tion and gaming today.The theme of ISAGA 2003 was "Social Contributions and Responsibilities of Simulation and Gaming." Looking back over the history of simulation and gaming research in Japan,in 1991 JASAG hosted ISAGA 1991 in Kyoto. However,even though there were only 12 years between ISAGA 1991 and ISAGA 2003,and both conferences were held in the same country,Japan,for Japanese researchers,the meaning of hosting these two international conferences of simulation and gaming research was very different.